McGUI Class Utils

Some cool methods of McGUI class

The first method that you have to know is the openInventoryTo(); This method is used to open the GUI on a player. Let's do an example:

gui.openInventoryTo(Bukkit.getPlayerExact("LoRy24TV"));

Another interesting feature is the fillBlanksWith(); method. With that, you can replace all the empty slots with a custom block that can have a custom name. Here is how to do it:

gui.fillBlanksWith(Material.MATERIAL, "§fName");

The method that you're going to see right now is the createButton(); method. In this paragraph, you're going to see only the syntax because the real usage is written in the next pages. So, here is an example of its syntax:

gui.createButton(guiItem, index, guiButtonEventsObject);

And another important method is the createAnimatedButton(); You're going to use that when you want to add an animated button to your GUI. here is the syntax:

gui.createAnimatedButton(guiAnimatedItem, index, guiButtonEventsObject);

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